When the bus stopped at the university stop, I pulled out my phone and watched a 12‑year‑old beat a boss level in a puzzle‑shooter that seemed to learn his moves as fast as he did.
That moment summed up what’s happening across the UK’s mobile‑gaming scene: AI isn’t just a buzzword on a press release; it’s the invisible hand that’s reshaping how games are built, balanced, and even monetised. The changes are measurable, and they’re happening right now, not in some distant…